In which I rant about everything I don't like about Wrath of the Lich King.
I'm concerned that Wrath is quickly losing it's new-car smell. It's such a shiny, creative place with all those poop quests but where are we? Looking for more poop quests? Lovely!
Getting my druid to 80 was not hard. Heck, the only real challenge has been finding enough time to play with all the holiday & end of the year madness.
I've pushed through to 435 leatherworking and replaced most of her gear already (the value of only having T4-equivalent gear.) I'm so over-geared for some of the stuff we're doing that I'm tempted to stop skilling to 440 because I just don't need those sweet looking epics.
I've done enough quests in Borean Tundra, the Dragonblight, Howling Fjord, & Grizzly Hills to earn each zone's questing achievements. That's half the continent done. Sure, there's a ton of content to go. I've been alternating between Sholazar Basin & Zul'Drak while searching for prime leather-grinding spots. I've been to all the regular instances. The only real challenge has been the last boss in the Oculus. It's a complete gimmick fight using the dragon instead of our own abilities. Our group just wasn't getting the hang of it. More on this later...
There's been some cool stuff along the way like the quest chains in Dragonblight and the Culling of Stratholme instance. Beyond that, it's in danger of becoming monotony.
What's worse is the reports from my friends. Typhia's guild, Edge is "farm clearing" Naxx. QSS is doing very well there as well. Some fellow Bears are reporting being bored and unchallenged by what they are seeing. In other words, the hardcore players are not being challenged. The middle-ground players (like myself) aren't being challenged. Worse yet, it's making us all sloppy players. Why learn to do things the right way when you can just muscle through everything?
The other day, I had a long discussion with Cainam where he pointed out that the place feels like it's a "gamma" release. He's right on the money. Ferals are still being heavily adjusted. DPS warriors are way too powerful with titan grip. Hunters are so OP that I've not been playing mine. I think hunters are in for a rude awakening when the 3.0.8 nerf gets pushed. Content is fun and colorful, but easy. Instead of balancing the game, they rushed it out the door for the holidays. Sure it's "fun." Sure it works. Sure they can fix it on the fly. It's one of the beauties of the ever-changing content of MMO's. But is this really the game they wanted?
Then there's vehicles...
I haven't tried pvp vehicles yet. I'm hoping that I enjoy that more than my other vehicle experiences. Sure, it's different and adds a new dimension to the game. But, really? I worked 80 levels and countless hours to learn my "craft" and now, I'm forced to abandon it to finish a quest or a boss fight? Who here didn't hate Gorefiend? It's the fight where one person can wipe the raid because they simply can't get the hang of a gimmick. I'm not talking about fight intricacy. Shade of Aran was a proper "idiot check." I don't mind facing off against a hard boss or a difficult process. I don't mind the concept of everyone having to pull their own weight. I don't mind wiping. I do mind when the game tosses out a player's effort to learn their class and their role. Places like Oculus are cool looking and add flavor to the game, but bleh, I don't like it.
I'm not saying that vehicles are hard to use. No, once you figure them out & adjusted your UI properly, they are rather easy. But, vehicles tend to be mindless process having little to do with actual skill. I either succeed on a vehicle with ease or I fail on a vehicle without having a clue why. How's that fun?
I get that there's some Heroic content that should be inviting and challenging. I get that there's more content to come. I love what they've done with the look & feel of the game. I even like the changes to tank threat-gen. I like the new swipe! I mostly like AE pulls. I don't like everything being an AE pull. I don't like getting to a boss, just to have it roll over and die. I don't want things to suddenly get harder. I wanted things to progressively get more challenging. When I was level 72 and slept through Ahn'kahet as the tank, there's a problem with the game.
Blizz swung the pendulum to the hard end when they released Burning Crusade and now it's swung to the easy end. Find me a happy middle and soon.
At this point, I'm almost looking forward to the 2 weeks away from home for Christmas vacation. It should make me miss the game and come back with a renewed desire to grind my professions.